Skip to main content

Entry 26 : Show Off MO-3 & KEV-7 arcade coop game in Level Up, KL

This entry will be discussing about the game being publicized in Level Up's Game Dev Hangout. It's a place where fellow game developers show-off their games under a roof with fans able to test them out and give humble feedbacks.

My friend and I went to the hangout to show-off our projects while promoting our academic exhibition. The goal of joining it is to promote our exhibition and ask for contacts from the game developer of Super Steam Puff game.


At this point, the game was intended to be 97% completed. There are at least 4 sets of testers that played the game. The first session went pretty well despite some in-game scene transition issue. After that session, they found out that there's a huge bug that caused the game unplayable on that specific level. Thus, our hangout didn't last long and went back.

Comments

Popular posts from this blog

Entry 6: Local Co-op Games Genre Market Analysis, Target Audience, Key Industry Players and Competitor (24 June 2018)

Things that this entry will be analyzing on will be co-op games genre popularity and its target audience. Target Audiences and Co-Op Games Market Analysis MO-3 & KEV 7 is an arcade game which hardcore PC or console players will not fancy getting to that specific location to play this game unless they are willingly to play this game and that will occur if marketing of this game is sufficiently effective to create the sense of hype. This game is likely to be targeting the players who are 25 years old or older. The reason behind it is that the players who in that age would most likely to engage local cooperative games instead of online competitive games. With that information, I take this game as a market opportunity to gain more players to play this game. According to Kaleb Embaugh's findings on "Local Co-Op is The Most Consistently Appealing Mode of Social Gaming Across Gender and Age", co-op games are tend to attract friends whether it's co-located ...

Entry 12: Prototyping and Demo Build (5 July 2018)

This entry will be focusing on initial prototyping. The criteria focused for this prototype will be:- - Moving around with keyboard w/ strafing but turning - Integrating Leap Motion onto a moving object - Grabbing and Punching stuff with Leap Motion This is the initial prototype for the features stated above. Demo Build The demo The Vent stage for testing the visuals and prototyping the feedback of the interactable objects.